Friday, February 17, 2012

More Rebuilding and Relocation

Although I don't have much in the way of iron right now (and it's the only thing really keeping me from making the twenty-five solar panels to build my dinky little array), I decided to spend another chunk of time altering the village to look more neat and organized. I'm not sure why.. I just like the way it looks afterward.
Machine Shop: Rebuilt

First order of business, of course, was rebuilding the machine shop. Here's what it looks like now that it's back in working order and such. The chest hides extra charcoal for the generator and the bits-and-pieces of whatever project I'm working on. Right now it's got everything I've collected for the solar panels as well as some progress toward another home-made compressed diamond.
Domicile: Relocated


I continued working on the slight shift to another of the larger houses. It was kind of a bitch to do because I wasn't used to the shape of the roof and so had to try and be careful not to tear down too much of the original house that I wouldn't be able to use it as a template. In the end, though, I think I got it just right; as with most of the relocation jobs I've been doing around the village, I haven't yet replaced any of the glass panes that I broke.
Blacksmith: Twisted


My changes to the blacksmith's house (shop? hut? building?) were as complicated as the house-movement. That's because not only was I shifting the building slightly but I was also turning it ninety degrees toward the east. The road heading toward the left of the screenshot wasn't there, either. I think I'll extend the cobblestone a bit so it looks like people are invited to just walk right into the shop off the street.
Butcher's Shop: Unburied


The butcher's shop was in worse shape than the home I had moved. It was right across the street, but that just meant that it was almost entirely buried in sand. While moving this building and lifting it up I also changed the dirt "deck" on the back of the building into one made of wood with fence-post supports. I may replace those with carved-down plank blocks once I've decided to start getting fancy with a handsaw.
Wooden Deck: Beautiful


Here's a little screenshot of the deck. It doesn't have the best view (I mean, it's just the back of the blacksmith's shop), but it's at least a lot less cramped than it originally was. Don't worry, I made sure to add a torch under the deck to make sure nothing tall, green and explosive decided to camp out there.
Solar Tower: Prepared




Since I hadn't shown it yet, I decided to take a screenshot of the tower I had built to hold the solar panels up. I wanted a more industrial look than "just a pyramid of panels out in the desert," and I added the fence to make it look like an honest-to-goodness power station you might see in your neighborhood with signs warning unauthorized personnel to stay away.
Cartograph_G Rendering: Updated



Here's an update of the earlier isometric map that I made with the version of Cartograph_G I've got. It doesn't look -that- different from how it started, and you can't even see the solar tower due to stone bricks not having been around when this version of the program was coded. But I think it looks a little neater and a little less like a bunch of hovels half-buried in sand.

 Of course, with all my rebuilding and relocating work, all of the villagers have been "escaping" their houses. The good news is that this means no more incessant clicking as they wander into the "pressure plate on a fencepost" that they use for a table. The bad news is that eventually the village is going to be very pretty.. but very abandoned. And with my worry over not being able to get updated versions of all the mods I'm using, NameWorld may never see the official update that tells the villagers to get themselves indoors at night.

Tomorrow I'm going mining again. With all the roadwork, I'm running low on cobblestone and I'm entirely out of iron. I want those solar panels built and in place! I don't necessarily need them for energy, but it would be nice to be able to harvest wood for something other than burning in my generator as charcoal.

2 comments:

  1. So, I read this and I can't help but think about when you will take the time to make the village larger. It sounds like it could become a veritable city in a desert.

    Can you add a casino or two?

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    Replies
    1. So far I do have plans to expand the village a bit with a railyard and storage warehouse. Other than that, I'm not sure what I'd add.

      If I had an idea on how to design something casino-like, I'd consider it. =P

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