Sunday, February 19, 2012

More Work Around the Village

Rubber Tree Farm Planted
Sorry for the lack of early-morning update. My friend Cadloas - the one who sent along the RAR file of mods and mod-loading stuff - wanted some help on the SMP server on an automated melon farm of a scale that drops everyone's framerate due to roughly four to nine thousand melon slices being created with the flip of a single switch.

Anyway, as I mentioned in a previous post, I finally got to work on a new and more realistic-looking rubber tree farm. No longer are they growing out of single dirt blocks in the middle of a desert! What the image to the left doesn't show, however, is the small wooden awning with a chest and crafting bench to use as the rubber farm office, of sorts. I'll keep a stack of wood and any extra tree taps there, though I have to remember to light up the farm itself to keep enemies from spawning.
The New Village Fountain

With the help of a newly-crafted ruby handsaw (which I believe is part of RedPower2), I cut some marble brick blocks apart to help finish the village fountain. It's simple, but I think it looks quite nice, especially with the edging giving the supports a more "pillar" look. This image is actually the second time I completed the fountain as, while walking the streets of the village at night, a fight with a Creeper went worse than expected.
Storage Warehouse Work Begins

Work began on a pair of storage warehouses across the street from my home in the village. Each should hold up to twenty-eight double chests (or a few less if I decide to add a staircase to an upper floor or basement level). Each also has both front and rear doors, because behind these warehouses I plan to build a small rail station for when bringing eventual storage carts. As you can see, I'm trying to build them in the same style as the rest of the village housing.
Losing Your House Hits Some People Hard

While on my way to the tundra for some quick wood gathering for the warehouse flooring, walls and roofs, I came across the village butcher. He had escaped his home back when I rebuilt and relocated it and seems to have found his way into the small pool of oil that appeared at the end of one of the village roads.

After fooling around a bit in SMP last night I was able to create a working BuildCraft pump and storage tanks. I may build such a set-up to take all that oil away and store it for later use, but I'm not entirely sure where to put it.

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